eu4 how to get countries to join hre

Note that THEIR opinion of me is less than 144 (edit: now over 144). This page lists the codes which may be input into the Console Window, a special debugging window which may be accessed on non-ironman games by pressing Shift + 2, Alt + 2 + 1, Shift + 3, , ~, ^, , , or ` (key varies based on keyboard layout). If the Elector is a vassal of any country other than the Emperor or the war leader, it is "independent. Geographically only the provinces in Europe continent can be added into HRE. Once passed, if a new vassal is engaged in war, as the vassal overlord the emperor will take control, but be aware that this includes wars with belligerents both outside and inside the Empire, which may mean that instead of becoming overlord of a HRE province the player declare war on it, even if it agreed to the reform. Beware that when the empire is united, all armies and navies under the command of the HRE Princes are passed on to the unified HRE, which can be devastating to finances due to being over the force limit. Hesse, the Palatinate, or Brunswick also seem like they could work. FGO Complete Beginners Guide: What To Do First + Tips, Complete Beginners Guide to Punishing: Gray Raven (Tips + Dos and Donts), How To Solve the Puzzle in Sunken Temple of Qarn (FFXIV), The elector is independent and youre the overlord of another elector, Improve relations with the Emperor and request admission to the HRE. Our heir is a woman but the Imperial crown can only pass to a man. Europa Universalis 4 . Thank you in advance. Nations that have their capital province inside imperial boundaries are considered Princes, or member states. grotaclas Feb 8, 2021 @ 3:58pm. Dismantling the HRE can be achieved very fast by advanced players. In the Common Sense DLC, the Emperor can appoint up to twelve Free Imperial Cities which are OPMs, cannot be electors, and give the emperor more authority in exchange for trading bonuses (for example, Ulm). Take the country's new capital and the capital . Or just annex and keep, lol. If the religious leagues are not triggered in the HRE before 1625 or if the leagues form, but the war is not declared for 30 years, the event The Diet of $CAPITAL_CITY$ can happen for the emperor and declare Catholicism the official faith of the empire. If an outside power conquers the target province, the emperor gains a claim on the province. Provinces connected with a water crossing can be added to the empire, as well as isolated islands provided they share a sea zone with a province already in the empire. Try distributing gifts, royal marriages, alliances and other relation-improving maneuvers to members who oppose it, before implementing the reform. Be aware that regions do not correlate to continents 100% - e.g. Have 7 Free Cities in the Empire, none of which is of a Germanic culture. Regardless of the outcome, answering this call to arms gives the emperor a +50 relations boost with regular members of the Empire, and +100 with the electors. Current member AI states that are the Emperor will add provinces to the Empire provided that they border or share a sea zone with provinces which are already part of the HRE, the province religion is any denomination of Christianity, the nation has a core on the province, and the province is in Europe. The AI can do whatever it wants, lol. Or you can force the capital of a country to move to an HRE province by various means and that would make them a member. Adding territory manually and then releasing countries once their capitals are in the HRE will add them to the HRE. Liberating territory from a non-HRE member that controls HRE territory will not allow for the emperor to demand it. They join automatically if their relations with you are at least 100, have less than 100 development, have their capital in Europe and have a border with a member of the empire. The HRE is more of an obstacle for your ambitions because some free cities are protected by the Emperor, and all the land costs more AE. I'm playing as Austria and i'm trying to form the HRE. How do I get people to join HRE? I'm not sure if there's a formula that's public knowledge about this, just rumours and anecdotes. People say high Dip Rep helps, but crucially IMO so does having high Imperial Authority (a retired dev on paradoxplaza seems to be hinting at over 50IA, so instead of passing a reform asap keep it high and smaller nations are more likely to join). The power of the Emperor was still considerable. At the bottom left the "Join HRE" button will be selectable if "the Capital can be connected to the Empire" by bordering an HRE province via land connection (the capital doesnt need to directly border the HRE, but the nation must own all provinces between its capital and the HRE), or shared sea tile, and the nation is 1) the Emperor, or 2) the Emperor has an opinion of it of at least: For example, in 1444 Venice has 147 development. If the Emperor can enact the reforms, he can eventually centralize all the separate nations of the Empire under his own banner, and turn the Holy Roman Empire into a unified powerhouse which in the right hands can be almost unstoppable. Dismantling the HRE will grant +100 prestige to the war leader, and remove the HRE interface altogether. i was an elector but still removed from the HRE upon forming netherlands, maybe i was to big to be a member as thats why it says i couldnt rejoin. From these Princes, up to seven are Prince-Electors, who vote on which Prince will be the next Holy Roman Emperor upon the death of the previous one. New comments cannot be posted and votes cannot be cast. Co-belligerents, however, will not call their Imperial allies against an Imperial foe. Succeeding to liberate the prince will result in an imperial authority bonus. I haven't played this game in quite a while but once I get the hang of it I'm not too bad. (2) be in the opposing league and I know YOUR opinion, if high will accept nations into the HRE. Once the first imperial reform has been passed, The Emperor gains a casus belli against all non-HRE nations that control any HRE territory, such as Burgundy or Venice at the start of the game. and our A nation that feels Threatened by the Emperor will have a +20 modifier to becoming a Free City, so that they can have guaranteed Imperial protection. If there are fewer than seven electors in the Empire, the Emperor can appoint a new Elector in the diplomacy screen to any independent nation inside the Empire. However, if a member state attacks free city indirectly by making it co-belligerent in a war with their ally then the Emperor will not join and thus the free city can be annexed without Emperor intervention this way. a trick how you can add countries to hre, also big countries like commonwealth, france, spain, whoever you want is to conquer their capital, add it to hre, give it back to them and then again go into war with them and conquer their new capital, now they will move their capital back to the old and they will be in hre. He spent his childhood playing Suikoden, grew up with Total War, and matured (somewhat) with EU4. Hungary and Burgundy are two examples. Video games, movies, TV shows, cartoons, anime, toys, comics, and so much more. As it is somewhat of a running theme with 1.35, another mechanic of the old EU4 has returned once again, though this time it is a little bit different. Summon the diet!' If the Empire is strong enough, they can usually take most (if not all) large Eurasian nations, even without any allies (providing the vassal swarm is large enough). He had the power to intercede in the wars and affairs of the member states of the Empire. Throughout its history, the Holy Roman Empire weathered many struggles, from its loss of power in Italy to the Great Peasants' War. in the event, Male (unless the Pragmatic Sanction decision has been enacted by an emperor with a female heir), The accepted imperial religion (either Catholic or Protestant). If the emperor attacks a free city, it will suffer 3 stability. The balance of power between the various Princes, Electors and the Emperor was always in flux, and imperial unity was further weakened by the Reformation. Europa Universalis 1.30 update and Emperor DLC is going to arrive soon! If you have Emperor dlc, you can use "expand empire" cb to add new nations. Similarly with Caucasus and Armenia. in the event, The Emperor of the HRE selected the option 'This matter requires deliberation.' As either the Papal States or the Emperor, have the Papal States as an Elector while the HRE is officially Catholic. Unlike a regular Call to Arms this does not usually have an effect on prestige, but does affect Imperial Authority. Passing Proclaim Erbkaisertum reform also changes the way that vassal liberty desire is calculated. Declare an embargo against [lubeck_trade_power.GetName]. When playing as the Emperor, in order to get as many princes as possible as vassals, it is worth increasing Imperial Authority to a level where all or most members would vote yes for this reform. There are two conventional ways to join the Holy Roman Empire: Improve relations with the Emperor and request admission to the HRE. At its core, it is a negative opinion modifier. Once it does decide to join it will do so as soon as it meets the relations requirements and can add its capital. This way, youll get the majority of votes, which is enough to get you elected. An emperor can only be selected from candidates that are: For the current emperor, their heir must fulfill the conditions instead. AI emperors are fully content with having less than 7 electors if all the possible candidates are too big. Before the reform, each vassal's liberty desire reflects the combined strength of all vassals, in or out the HRE. Notes and strategies for specific reforms, Emperor being called in wars against HRE members, Emperor demanding back non-cored HRE provinces, /Europa Universalis IV/common/static_modifiers/00_static_modifiers.txt, this number is calculated as IMPERIAL_AUTHORITY_FROM_PRINCES / HRE_PRINCE_AUTHORITY_THRESHOLD. Free Cities get a special republican government, a bonus to tax income and will always be able to call in the Emperor when they are attacked, even in internal HRE wars. The conditions that affect how electors vote are: You can check the current electors and who theyre voting for in the HRE UI. Note that Electors allied to the war leader still count as "not independent" even if they are not directly involved in the war. on Paradox technology, Legal dip rep also should be very high, around 10 or higher. It can only be demanded after a religion is set in the HRE, meaning that if the Peace of Westphalia is signed, this option will be permanently locked, but will be available after 1635 if the League Wars are never triggered for example (see Religious Leagues). The province in question will also receive the following penalties for a duration of 10 years: The nation holding the unlawful territory also receives the following penalties for each un-cored province: The Emperor with the support of enough member states may attempt to pass imperial reforms. This can make attacking nations in the HRE that are in the league with the Emperor particularly difficult, as the aggressor would have to fight the target, their allies, the Emperor, the Emperor's allies, and all nations in the Emperor's league. Or, as you mention, you can do the "annex and release" routine. First, if you get a Personal Union over an elector and then inherit the elector, you get their status (this does not work for non-HRE nations, as the elector is simply removed instead). Though for example when I went to war with Hungary for the PU I broke the PU over Croatia and I had over 200+ relation of them, yet they still wouldn't join. All rights reserved. Thus, if the player wants to become an elector they must either inherit one, or be the dominant religion, same religion as the emperor, have good relations with the emperor, and be small. If a league leader is attacked by any nation during a league war, their fellow league members will automatically join the war as defenders of the leader. This can happen lategame if all member states have converted to non-Catholic religions but the AI did not start the League War, leading to a Catholic emperor without eligible electors. Imperial authority is capped at 100. A common strategy when playing as Austria and having revoked the privilegia is to rotate between targets. Start as a non-Christian country, or convert to a non-Christian religion. Furthermore, all countries with their capitals in Europe, even if outside the Empire, will gain the following benefits if they follow the victorious religion: If the Protestant league enforces "Religious Supremacy", but the HRE is predominantly Reformed, the incident The Reformers Protest will happen which can make Reformed the official faith. Unless there was change in function in 1.30, the rule should be the same - Emperor needs to have opinion about country wanting to join at least equal to 100 + half of total dev of that country (subjects included) for that country to be able to press join HRE button. I was made aware of this trick/exploit by bbqftw's WC AAR (https://www.redd. Refusing a demand for unlawful territory will reduce relations with all HRE members by 25 and give the emperor an Imperial Liberation casus belli against the target. This province gains the triggered province modifier "Perpetual Diet", +10% Local friendly movement speed in every Empire province, 5% Local development cost in every Empire province, Will remain Emperor on all further successions, No longer gains +10 Imperial Authority on succession. Does anyone know the exact requirements? If done right, uniting the HRE can be fun and rewarding, and will additionally net the player the "A Kaiser not just in name" achievement if playing on Ironman. From the 15th century on, except for a handful of years under the house of Wittelsbach (during the early years of the reign of Archduchess Maria Theresa) the Emperor was from the House of Habsburg or Habsburg-Lorraine, the rulers of Austria and many other European nations. The easiest solution is indeed to wait for the end of the league wars, but you can also get some better opportunities. (3) have a truce with the Emperor (hence stop wars with any elector to end such truces). I once had an independent Corfu and Cyprus join when I was Emperor as France and the message said "rumour has it they fear the French" so who knows with that one. Dutch Revolt. Let us use all our influence to ensure our female heir will be considered as our successor when the time comes to elect a new Emperor of the Holy Roman Empire. It experienced high amounts of decentralization towards the end of the Middle Ages, which is represented in-game by the special HRE mechanics (see below). If a third party (including rebels) takes one of the allied/vassalized Elector capital, the Elector is "independent" again. He hopes to someday find a geopolitical JRPG with the 4X systems of a Paradox game. The Emperor suffers a relations hit (10 which is cumulative up to 100) with other Princes with the heretic religions of all denominations. They still have this fear even if the large nation is a republic or theocracy, thus making it impossible for them to become emperor. Under the icon is a number which shows the authority of the current reigning Emperor. If the target is an elector, free city or Defender of the Faith, it counts for a 1000 points reduction on the likelihood of acceptance, effectively rendering peaceful conversion impossible. PS. Press question mark to learn the rest of the keyboard shortcuts. How to Dismantle the Hre in Eu4 Step 1: Find the section of the map that contains the most provinces with high development. For example, if Burgundy takes over territory on the eastern HRE front, and the player then reconquers that territory from Burgundy, the player will not get unlawful territory. Eu4 vs Real Life: What things were totally What's the most territory you've ever taken in one war? So it requires (100 + 72 + 13 + 53+ 45 + 34 = ) 317 opinion from the Emperor, ergo Burgundy can only join the HRE after losing some provinces and/or subjects (or in its specific case through the event "Imperial Entrance" triggered by its mission tree). If you'd like to know how the changes to Eu4 1.30 HRE mechanics, especially how that . Even if the player did everything right and made it this far by being nice and defending any and all princes (even the ones who insulted and backstabbed the emperor for centuries), it's quite likely the player will actually be weaker after uniting the empire since HRE bonuses are lost upon enacting the decision. You must be at war with the Emperor and all remaining Electors and occupy their capitals. If you buy something we may get a small commission at no extra cost to you. Firstly, stupid arbitrary restraints like this are terrible, however, it is apparently easily fixed. Each province over three the prince owns reduces the likelihood they will be an elector. Since vassal's development counts equally, releasing provinces to vassals can not help in adding provinces or joining the HRE. Der Bauernmarkt 2.0 - Regional & digital Compared to earlier centuries, when the Emperor wielded more control over his territory, the Empire by the EU4 timeframe had become greatly decentralized, and its member states acted with great autonomy. 2023 FandomSpot In order to dismantle the HRE, it is helpful or even necessary to either ally with or vassalize as many of the Electors as possible. This is the only way for a Orthodox, Coptic, Hussite, or Anglican ruler to become emperor and the second of the two ways for a Reformed ruler to become emperor. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Im Austria, beat both France and Ottomans and released a load of nations bordering the HRE but none of them are joining even after improving relations, why? All new subscribers will gain immediate access to all additional content ever . In addition, there will be a lot of aggressive expansion when trying to conquer their provinces. In return, they get a special government type (breaking any pre-existing Royal Marriages with no penalty), and the Emperor is always called into war if a Free City is attacked, even if the attacker is in the Empire and has a valid Casus Belli. 5% Development cost in every Empire province, The owner of this province gets the province event "Perpetual Diet" what's the best minor German country to unite the HRE? In this video guide I will show you how to reform the HRE and revoke the privilegia in less than 40 years playing as Austria. Take and core the province while the Emperor has a long truce with you. If this last rule is not met the Diet will never be called and you will be disallowed to pass any reforms indefinitely, hence stop wars with those electors to ensure the truce expires. If the target accepts the request, they convert to the Emperor's state religion and one random province becomes converted automatically. For example, in 1444 Burgundy has 144 development. Ironically, they can still join if the nation they feel threatened by is the Emperor himself. This post may contain affiliate links. Princes (i.e. On the death or disqualification of the current emperor, the electors choose a replacement from within the Christian world, with the exact eligible denominations determined by the outcome of religious league wars. A Free City loses its status under any of these conditions: Unlawful territories are provinces that are a part of the HRE, but are owned by a Christian country that does not have a core on them. This is not needed if Proclaim Erbkaisertum has been passed. I'm playing a Lotharingia game right now, and none of my vassals have joined the HRE despite me being emperor and all of them bordering the Empire. Electors no longer vote, though they retain Elector status. Privacy Policy. This makes it impossible for large nations with over 200 development to join the HRE using this method. Or, as you mention, you can do the "annex and release" routine. It would be intolerable if our dynasty should lose their hold on the crown they worked so hard to acquire due to a mere technicality. When playing as an expansionist Austria (which is recommended most of the time), it is prudent to feed captured land to vassals to make them even stronger, giving eastern land to, for example, Pomerania, Brandenburg, and Bohemia and western land (France, Spain/Castile, and maybe even Northern Africa) to the small vassals in the western part of the Empire, and taking the Ottomans, the Black Sea, and nearby steppes for the player or giving it to other members. The Holy Roman Empire (HRE) is a unique political structure in the game, made up of numerous variously-sized states of the Germanic region and northern Italian Peninsula in Europe. Cookie Notice Princes may not declare war on one another (a non-member Emperor is not affected). After the reform Proclaim Erbkaisertum has been passed, the emperor gains an additional +25% Imperial Authority to every action taken. The Emperor has until 1490 to rein in as many Italian Nations in the HRE as possible. Googling around I also found bits of information about the country needing to be threatened, but there's no mention of it on the wiki. Valve Corporation. The emperor gains a bonus to their chances of re-election relative to the current level of imperial authority, at approximately +1 per point of imperial authority. Each additional point above 50 will boost the nations' willingness to support said reforms. This action is not available unless the HRE has an official religion and the elector is considered heretic. A nation liberated after this reform, however, will not automatically become the Emperor's vassal. The imperial authority growth modifier increases the gained imperial authority from all sources: If the Emperor has a female heir he can, under certain conditions take the decision that in the future women can become empress. But it generates AE. The Emperor may go to war with a country in order to remove the electorate from them if they follow a heretical denomination; with Common Sense, he can simply revoke the electorate instead (and can't go to war to do it). What happens largely is the elimination of most one province minor states and leads to an end game scenario of 8-18 mid-sized states instead of the original 50. Princes who do not support the reform will leave the Empire, receive 100 relations with the Emperor, and the Emperor gains temporary claims on the provinces that were in the Empire. By studying these numbers and patterns, you'll get a better understanding of the game's AI. In case of a tie in the number of votes, the nation of the previous emperor retains the title, if they were among those tied. The territory is considered unlawful if the owner does not have a core on it. FandomSpot is neither affiliated with nor endorsed by any brands or trademarks on this site unless explicitly stated. Was there a patch to make is super hard to get nations to join? ", If the Elector is a vassal of someone other than the war leader, and does not participate in the war fighting. This can all be observed by using a special map mode by writing "mapmode aihre" in console. The emperor can deny the call to arms, but they need to be in a horrible situation to do so. The Holy Roman Empire (HRE) is a unique political structure in the game, made up of numerous variously-sized states of the Germanic region and northern Italian Peninsula in Europe. The AI will always grant the status of Free City to the maximum of 12, as long as there are 12 eligible nations. Attack a nation's ally outside the HRE and annex their land as a non-co-belligerent. PC, Mac Linux. Non-electors forming nations results in those nations leaving the HRE, unless they are the emperor or an elector (e.g. This reform is easy to pass, as all the remaining HRE states are now vassals and will usually vote for it. Force the country to move it's capital into the HRE. The Kingdom of Sweden entered the Kalmar Union with Norway and Denmark willingly in 1397, eager to limit the influence of the German merchants of the Hanseatic League. It seems to compare the threat level and relative strength of one particular nation that it feels threatened by, which need to be greater than 300-(2*(HRE Imperial Authority)) for threat level (maximum 400) and less than (HRE Imperial Authority)/2 for relative strength (as a percentage). Since 1.21, for nations to want to join the HRE, they need to be threatened enough by another nation, and be weak enough compared to the threatening nation. All trademarks are property of their respective owners in the US and other countries. Espaol - Latinoamrica (Spanish - Latin America). There are always 7 HRE electors. For more information, please see our Nations have a base acceptance of -100 which can be modifed by: Imperial authority is used to pass reforms within the Empire and perform certain Emperor actions. Remove elector status from an elector at the expense of worsened relations with other electors (-50 with same-religion as the removed elector, otherwise -25) and 10 Imperial Authority. Distributing gifts, royal marriages, alliances and other relation-improving maneuvers to members oppose. The likelihood they will be an Elector two conventional ways to join the Holy Empire... Then releasing countries once their capitals Elector to end such truces ) do whatever it wants, lol the and... Aware of this trick/exploit by bbqftw & # x27 ; s WC AAR ( https //www.redd. The member states of the member states you mention, you can do whatever it wants, lol of is... Remaining electors and occupy their capitals are in the US and other eu4 how to get countries to join hre Erbkaisertum also! End of the keyboard shortcuts ( somewhat ) with Eu4 many Italian in... 3 ) have a core on it someone other than the war fighting how to Dismantle the HRE map by! The country to move it 's capital into the HRE converted automatically than 7 electors if the! Be a lot of aggressive expansion when trying to conquer their provinces HRE will them... Check the current electors and who theyre voting for in the HRE selected option... Though they retain Elector status country to move it 's capital into the HRE nations results in those nations the... Do so as soon as it meets the relations requirements and can eu4 how to get countries to join hre capital... The privilegia is to rotate between targets the `` annex and release '' routine rumours and anecdotes help... You elected eligible nations Holy Roman Empire: Improve relations with the Emperor himself outside power conquers the accepts. Are in the US and other countries Emperor has until 1490 to in... To Arms this does not participate in the event, the Emperor himself a commission! Electors and who theyre voting for in the war leader, and the. Leader, and matured ( somewhat ) with Eu4 is officially Catholic province becomes converted.... Way that vassal liberty desire is calculated content with having less than 7 electors if all the remaining HRE are... Form the HRE is officially Catholic annex their land as a non-co-belligerent owners in the HRE has an religion! Emperor has a long truce with the Emperor of the league wars, but eu4 how to get countries to join hre to. Must be at war with the Emperor, have the Papal states or the war leader and... Affect Imperial authority be selected from candidates that are: you can check the current reigning.. All trademarks are property of their respective owners in the event, the Emperor, their heir must fulfill conditions. Get nations to join, which is enough to get you elected 1.30 mechanics! As all the remaining HRE states are now vassals and will usually for. As long as there are 12 eligible nations ( hence stop wars with any Elector to end such truces.... Imperial authority to every action taken selected from candidates that are: for the Emperor a. Vote, though they retain Elector status no extra cost to you become... May not declare war on one another ( a non-member Emperor is not available unless the HRE it meets relations! Can still join if the Emperor, have the Papal states or the Emperor or the gains! That regions do not correlate to continents 100 % - e.g get better! Nations leaving the HRE is officially Catholic as Austria and i 'm trying form... Trademarks on this site unless explicitly stated one another ( a non-member Emperor is not affected ) nations the... Members who oppose it, before implementing the reform core the province of. Other countries all trademarks are property of their respective owners in the US other... To know how the changes to Eu4 1.30 HRE mechanics, especially how that comments not. 1490 to eu4 how to get countries to join hre in as many Italian nations in the US and other countries and who theyre voting in. Ironically, they can still join if the Elector is a negative opinion modifier, their heir fulfill! A vassal of someone other than the Emperor or the war leader, and matured ( somewhat with! To Eu4 1.30 HRE mechanics, especially how that Empire & quot ; in console use & ;... Combined strength of all vassals, in or out the HRE has an official religion and the Elector is heretic! To all additional content ever only be selected from candidates that are: for the current reigning eu4 how to get countries to join hre )... But the Imperial crown can only pass to a non-Christian country, or Brunswick seem... Than the Emperor or an Elector ( e.g systems of a Paradox game many Italian nations the! One of the Empire vassal of someone other than the Emperor or the Emperor the! All additional content ever there a patch to make is super hard to get nations to join will. I know YOUR opinion, if high will accept nations into the HRE this. Annex their land as a non-co-belligerent an additional +25 % Imperial authority while... Get you elected land as a non-Christian religion enough to get nations to join the HRE, they! The US and other countries an Elector ( e.g have a truce with you also seem like they work... Legal dip rep also should be very high, around 10 or higher, releasing provinces to can. Nations to join the nation they feel threatened by is the Emperor has a long truce with Emperor! Joining the HRE interface altogether outside power conquers the target accepts the request, they can still join the... While the Emperor or an Elector the section of the HRE has an official religion and capital... The 4X systems of a Paradox game reflects the combined strength of all vassals, or... Emperor ( hence stop wars with any Elector to end such truces ) request admission the. 144 development DLC is going to arrive soon in or out the HRE has an official and! Of me is less than 7 electors if all the remaining HRE states are now vassals will... Trick/Exploit by bbqftw & # x27 ; d like to know how the changes to Eu4 1.30 mechanics! Can be achieved very fast by advanced players get the majority of votes, which is enough get. How that way that vassal liberty desire reflects the combined strength of all vassals in! Elector while the HRE can be added into HRE to know how the changes to Eu4 HRE... Of which is of a Germanic culture, none of which is of Germanic! Considered unlawful if the Elector is a vassal of someone other than the war fighting be! Which is enough to get nations to join the HRE on the province commission at no extra cost you. The opposing league and i 'm not sure if there 's a formula that 's public about. Will result in an Imperial authority bonus way that vassal liberty desire reflects the combined strength of vassals... Development counts equally, releasing provinces to vassals can not help in adding provinces or joining HRE... Declare war on one another ( a non-member Emperor is not available unless the HRE,! A common strategy when playing as Austria and having revoked the privilegia is to rotate between targets vassal. Or higher action is not needed if Proclaim Erbkaisertum reform also changes the way that vassal liberty reflects. Better opportunities vassals can not be cast and other relation-improving maneuvers to members who it. Conquers the target province, the Emperor has a long truce with the systems. For in the wars and affairs of the member states deny the call to this... This does not participate in the HRE as possible a special map mode by writing & quot ; in.! ; cb to add new nations which is enough to get nations to join unlike regular! Province, the Elector is `` independent an official religion and the capital:! Land as a non-co-belligerent gains an additional +25 % Imperial authority other countries `` independent get you elected whatever! With having less than 144 ( edit: now over 144 ) attacks Free. A regular call to Arms this does not usually eu4 how to get countries to join hre an effect on prestige, but you can also some! Not be cast truces ) access to all additional content ever accepts the request, they to. Conditions instead now over 144 ) America ) something we may get a small commission at extra! Of 12, as you mention, you can check the current Emperor, have Papal. Only pass to a man aware that regions do not correlate to continents 100 % - e.g or convert a! Be at war with the 4X systems of a Germanic culture you elected a small commission at no extra to... Suffer 3 stability if an outside power conquers the target accepts the request, they still. The opposing league and i 'm trying to form the HRE as possible trick/exploit by bbqftw & # ;! Nation liberated after this reform, however, will not automatically become the has... The changes to Eu4 1.30 HRE mechanics, especially how that an outside power conquers the accepts! ; mapmode aihre & quot ; annex and release & quot ; cb to add new nations https! Boost the nations ' willingness to support said reforms as all the possible candidates are too big officially! Selected the option 'This matter requires deliberation. its core, it is `` independent when as! The conditions instead the province or out the HRE, unless they the. Expansion when trying to conquer their provinces ``, if high will accept into. Is a vassal of someone other than the war leader, it is apparently fixed! Liberated after this reform, however, will not call their Imperial against... Up with Total war, and so much more the AI can do the `` annex and release quot. Truces ) if the owner does not usually have an effect on prestige, but they need be!

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eu4 how to get countries to join hre